Game rules for games from Box Quiz
On this page you can find the Danish game rules for all our quiz games and other games that we have made for Box Quiz. Here are the rules for:
- Quiz game in Danish from Box Quiz
- The talker
- 3 on time
- The brooder
- Anagram
- Mini bingo
- Cuties
- Box Quiz The board game
- Room
GAME RULES FOR QUIZ GAMES FROM BOX QUIZ
Rules for teams
Divide into small groups and take turns reading. The losing team (those with the fewest points) must, for example, clean up or do the dishes. Wrong answer gives minus points.
Response time: 30 seconds
60 second quiz
The questions are read out in turn, and whoever has the most correct answers (wrong answers subtract) in 1 minute wins the small prize that is raffled off. Only the imagination
sets limits!
Points
Each correct answer gives 1 point. The person who answers correctly keeps the card.
Variation: Double up
If the answer is correct, points can be transferred to the next round and give double up + 1 point for the new correct answer. If the answer is incorrect, the entire point pool is lost.
GAME RULES FOR THE TALKSNUSER, 3 IN TIME, THE GRUBLER FROM BOX QUIZ
Find paper and pencil. The question is read out and the card is given if necessary. to the person who must answer, so that the question can be read closely. Agree on a response time of e.g. 1 minute and take your time. Each
correct answer gives 1 point.
Rules for teams
Divide into small groups and take turns reading. Agree response time. The losing team must, for example, clean up or do the dishes. Correct answer gives 1 point. Wrong or no answer gives minus points.
Speed rules
Agree on a response time, e.g. 3 minutes. The questions are read out to one person at a time. Correct answer: 2 points. Wrong answer: Minus 2 points. Passport: Minus 1 point. Answer as many questions as possible. The one with the most points wins the speed round.
GAME RULES FOR ANAGRAM FROM BOX QUIZ
The clue and the anagram are read aloud. The card may be given to the person who must answer, so that the anagram can be read closely. Paper and pencil should be available. Agree if necessary response time e.g. 1 minute and take time. Each correct answer gives 1 point. Possibly. another correct answer gives 2 points.
Rules for teams
Divide into small groups and take turns reading. Agree if necessary response time e.g. 30 seconds and have paper and pencil ready. Take time. The losing team must, for example, clean up or do the dishes. Wrong or no answer gives minus points.
GAME RULES FOR MINI BINGO FROM BOX QUIZ
Cut out the pieces along the dotted lines. The announcer must have the pieces with numbers. The players must divide the BOX QUIZ pieces between them. The announcer reads the first number. If a player has this number, a BOX QUIZ tile is placed over it. Continue like this until a player shouts ROW! The announcer checks the covered numbers in the row. After this, the game is played until one player has a whole board.
The winner
The winner is the player who first has a full board where all numbers are covered with BOX QUIZ tiles.
RULES FOR CUTIES FROM BOX QUIZ
Age: 5-99 years
Number of players: 2-4 players
Playing time: 15-20 minutes
The course of the game: All cards are shuffled and each player gets 6 cards. The rest of the cards are laid face down on the table. The youngest player starts and asks a fellow player, for example 'Be' for all your 2s'. If the fellow player has any 2s, he/she must hand over all his/her 2s to the questioner, who must now ask the same or another fellow player about the same or some other cards. If the player does NOT have the card, he/she says CUTIES and then the questioner must take a card from the pile on the table. The turn now moves on to the next player, who must ask. When you have 4 cards with the same number and pet, you have a tie. Players continue to ask in turn until there are no more cards left on the table. The player with the most stitches wins.
Tip! When playing with younger children, you can let them ask about the pets if they are not yet completely familiar with the numbers.
Play WAR WITH PETS (still Cuties)
All cards are shuffled and distributed equally between the players. Each player places their cards face down in a pile in front of them. Each player now turns over the top card of their pile at the same time, and the player with the highest card gets the trick. If 2 or more cards have the same animal, the players with the same card call out the animal that is on the cards, eg DOG! or CAT! or GUINEA! The player who calls out the pet first gets all the face-up cards on the table and the game continues.
The winner is the one who has all the cards at the end.
Game rules for the Box Quiz Board Game
THE OBJECTIVE OF THE BOX QUIZ BOARD GAME
To be the first player to get around their own course by correctly answering the questions in the BOX QUIZs and finishing on the BOX QUIZ field in the center of the game board.
PREPARATION FOR THE BOX QUIZ BOARD GAME
Place the game board on the table so that all players can reach it. Each player chooses a lane and places his black game piece on START. It is played in a clockwise direction.
Each player must have 1 piece. Kloge Åge card and 1 pc. Exchange Exchange Merchant card.
DICE CARDS AND BOX QUIZ topics
The game is played with a minimum of 4 and a maximum of 6 different active BOX QUIZ topics, which are distributed between the players, if necessary. by lottery. The dice pieces are also distributed between the players and linked to the BOX QUIZ topic each player has been given and thus must read questions from. If more BOX QUIZ items are played than there are players, some players may have more than 1 dice card and more than 1 BOX QUIZ. If you have more than 6 BOX QUIZ items available, they can come into play using the EXCHANGE EXCHANGE MERCHANT cards (see section on EXCHANGE EXCHANGE MERCHANT cards). If fewer than 6 BOX QUIZ items are played, and 1 or 2 dice cards are therefore not in use, players have a maximum of 3 attempts per turn to beat an active BOX QUIZ item that is not their own.
RUN OF THE GAME
The youngest player starts and rolls the dice. The player must now have a question from the BOX QUIZ that the die shows. You cannot get questions from your own BOX QUIZ, but must roll again if you roll your own dice number. The player with the BOX QUIZ shown by the die reads out a question and answer options from the BOX QUIZ topic. If the player answers correctly, he/she may advance 1 square on his/her lane. After this, it is the next player's turn to roll the dice, and the game continues in this way until a player has reached the goal in the center of the board and thus won.
IF A PLAYER ANSWERS WRONG
If a player answers a BOX QUIZ question incorrectly, all other players must advance 1, 2 or 3 spaces on their lane depending on whether and when the WISE AGE card has been in play. The player who answered incorrectly stays where he is and the turn goes on to the next player.
WISE AGE cards: WISE AGE cards can be played in 4 ways. KLOGE ÅGE must be said loudly and clearly when the card is played. Regardless of when the card is played, it must be handed to the player who is going to read a question after the die is rolled. There can only be 1 WISE AGE card in play per turn. round, and it is naturally the one who has the WISE YOKE first. If the player whose turn it was actually answers correctly, KLOGE ÅGE has lost the card.
PLAY THE WISE CARD WHEN IT'S YOUR TURN. . .
1. BEFORE THE QUESTION IS READ OUT. With the KLOGE ÅGE card in play, you only get to read the question but NOT the answer options. If you answer correctly, you must move 3 spaces forward on your track. If the answer is incorrect, the other players must move forward 3 spaces, while you, who answered incorrectly, must remain standing.
2. AFTER THE QUESTION IS READ OUT, but BEFORE the answer options are read out. If the answer is correct, you must move 2 spaces forward. If the answer is incorrect, the other players must move forward 2 spaces, while you, who answered incorrectly, must remain standing.
PLAY THE WISE AGE CARD WHEN IT'S ANOTHER PLAYER'S TURN . . .
3. BEFORE THE QUESTION IS READ OUT. With the WISE AGE card in play, another player gets the opportunity to answer if the player whose turn it is actually answers incorrectly. If KLOGE ÅGE then answers correctly, he/she must move 3 spaces forward. If WISE AGE also answers incorrectly, the other players must move forward 3 spaces, while the player whose turn it was actually and WISE AGE remain standing, as they have both answered incorrectly.
4. AFTER THE QUESTION IS READ OUT, but BEFORE the answer options are read
up. With the WISE AGE card in play, another player is given the opportunity to answer if
the player whose turn it is actually answers incorrectly. If KLOGE ÅGE then answers
correctly, he/she may advance 2 spaces. If KLOGE ÅGE also answers incorrectly, the other players must move 2 spaces forward, while the player whose turn it actually was as well
WISE YOKE, must stand.
The player who receives the KLOGE ÅGE card must use it again. On it
way, the KLOGE ÅGE cards are constantly in play with different players.
EXCHANGE EXCHANGE MERCHANT CARD
Use this card when you would rather have a question from a different BOX QUIZ topic than the one shown on the die. The card must, IMMEDIATELY you have thrown the dice and
BEFORE the reading begins, hand over to the player whose BOX QUIZ you should actually have a question from. You must now exchange this one subject for another
BOX QUIZ topic of your choice. You can, for example, exchange the BOX QUIZ subjects,
You already play with or bring 1 new BOX QUIZ topic into play. REMEMBER to say
EXCHANGE EXCHANGE MERCHANT loud and clear so all players know that items are being exchanged. Then you answer a question from the BOX QUIZ topic that now has it
dice number you hit.
The player who receives the EXCHANGE EXCHANGE MERCHANT card must use the card again. In this way, the BYTTE BYTTE MERCHANT cards are constantly in play with different players.
The BYTTE BYTTE MERCHANT card and the KLOGE ÅGE card may be used in the same trip. If there are WISE AGEs before the BYTTE EXCHANGE MERCHANT card is played, the WISE AGE card still applies, now with a new subject.
END OF THE GAME
The winner is the player who first reaches the goal in the BOX QUIZ field in the middle of the game board
with his playing piece.
Remember that the BOX QUIZ BOARD GAME can be regularly supplemented with new BOX QUIZ topics. You also get Box Quiz Board Game to print yourself when you sign up for our newsletter.
RULES FOR ROOM FROM BOX QUIZ
Number of players: 2-4
Playing time: 15-20 minutes
Number of cards: 48 cards, 6 rooms with 8 cards each
Age: 5-99 years
The object of the game: To be the first to collect a puzzle from his room.
The course of the game: All cards are shuffled and distributed equally between the players. The cards are numbered 1 to 8. Each player places their cards face down in a pile in front of them. Each player now turns over the top card of their pile at the same time, and the player with the highest card gets the trick and can now start adding their puzzle to a room. It is the first cards you win that determine which color room you have to build. 2 players cannot choose the same room. Cards that are not used for a puzzle are placed at the bottom of the player's pile and played. If 2 or more cards have the same number, the players must turn over one more card on top of the cards that have already been turned over, until the players have turned over cards with different numbers.
The player who flips the highest card wins all flipped cards on the table.
If a player loses all his cards, the game stops and you can start a new game.
The winner is the player who finishes his room first.
Tip! You can also play with the fact that you have to do, for example, 2 different puzzles of rooms at the same time, so that more of the cards you win are used.
Here, the winner is the player who completes his 2 puzzles first.
Have fun playing games from Box Quiz.